This structure is excellently designed, mind, and went on to define similar systems in other games like Dragon Age: Inquisition. Instead of murdering people in the middle of Bowerstone and growing big devilish horns, you had to manage a kingdom and decide whether it was more important to build a school or a brothel. But it was a real departure from the sheer debauchery that Fable 2 paraded around. I liked it in a lot of ways, and boy was I happy to hear Stephen Fry’s dashingly dapper Reaver lambast everyone in his immediate vicinity with insults that were dour and spirited in equal measure. It’s important to say right from the get-go that I didn’t love Fable 3. On the other, it’s especially brave to look at those footsteps stretched out in front of you and say, “Actually… I reckon I’ll walk the long way home.” On one hand, it’s difficult to follow in the footsteps of a game as universally beloved as Fable 2. As far as Fable games are concerned, Fable 3 has always been a bit of an ugly duckling.
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